This is a thread strictly for short announcements of new or updated software.
If you find problems with the presented software or encounter any other issues, please open a new specfic topic to avoid derailing this thread.
These topics are a yearly installment to avoid one very long mega-thread.
Forgot that this existed. Maybe this should be pinned? It would be a useful place for users to watch for new software.
Anyways, here are the software that I ported which haven’t been posted in the forum before.
One of the first sci-fi roguelikes in video game history, Strange Adventures in Infinite Space puts players in a futuristic space setting to have short adventures in minutes that are never exactly the same.
Kristall requires around 4 GB RAM at least to build, since the software embdes binaries inside resources (such as some fonts). It causes GCC to handle them in multiple stages. This is why OOM occurs when trying to build it on a 32-bit host and therefore, no 32-bit package.
Thanks to the groundwork https://github.com/haikuports/haikuports/pull/5617 of @win8linux I was able to do some researching and a checkout on the beta branch for the youtube-dl-gui, so far been able to download audio files and video files together with the audio
Still thinking about whether to stick with basing on a release tag or not, especially since major features like playlist support are landing in the beta and main branches.
Yep, but maybe there could be a new release soon, he probably will import the beta branch into the main branch, the issues we are facing are not related to the app but due to dependencies not being used if they are not mentioned in the recipe
Depends on how closely you’ll watch the project and if you’re prepared to do the testing of every feature that hits the github, and create quick fix releases when bugs are squashed. I can imagine that becomes tiring soon.
If you stick to actual releases, you can expect those to work OK without too many bugs (normally, depends on the project…).
As an update to this, the recipe for youtubedl-gui has been merged and the package should now be available in HaikuDepot to download. It is currently based on the 1.0 release, however we expect a new one to potentially arrive at any moment given the rapid pace of the main and beta branches.
Thanks to the issue filed by @mazbrili at haikuports and the help of one of the main developers for TuxPaint we now have SVG support in TuxPaint! (Checked on 32bit and 64bit), although it has been a strugle (updating librsvg and gdk-pixbuf in the meantime, it worked out in the end)