OpenMW (Morowind) and other 3d games

What happend to all the images 3dEyes uploaded?

Forum engine bug.

Adamant Armor Affection Adventure - https://github.com/EXL/AdamantArmorAffectionAdventure


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Soā€¦ Haiku has a AAAA game now!

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What exactly is the reason we can not get at least MESA 18.x? Porting will stop around compatibility-level provided by MESA 17.x ā€¦ and that is OGL 3.x at best :frowning:

I believe there were changes in the gallium and or winsys that require updates. Nothing earth shattering just nobody has fixed it yetā€¦ patience!

ioRtCW. Works fine with keyboard and joystick navigation, but mouse movements makes deadlocks.


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Colobot - works fine. Very smooth and fast.


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Thatā€™s a good old game. I wonder where those deadlocks come from. The gameā€™s engine? The mouse driver? What else? Fixing that issue would be great.

Same thing when I built ioquake3. Probably the same engine.

any change we can build the open Infinity Engine (Baldurā€™s Gate) etc engine,GemRB.

http://www.gemrb.org/wiki/doku.php?id=start

It would be AWESOME to see the BG series of games on Haiku :smiley:
ps awesome job on RTCW , love that game :smiley:

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holy grief :open_mouth: these games make me reconsider the HW 3d Acceleration priority :open_mouth:

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So if there is a recepie, does that mean it will compile on Haiku? would someone be kind enough to compile it and post a link? :smiley:

V.

Generally yes but sometimes they are brokenā€¦ if it isnā€™t broken it would already be on Haikuports in most cases.

Not sure who ported it, but itā€™s now on haiku depot. Finding my BG1 discs right now. Testing soon. :slight_smile: Thanks whomever did that :smiley:

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screenshot287

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screenshot293

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Runs well or slow and lacky?