OpenMW (Morowind) and other 3d games

What happend to all the images 3dEyes uploaded?

Forum engine bug.

Adamant Armor Affection Adventure - https://github.com/EXL/AdamantArmorAffectionAdventure


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So… Haiku has a AAAA game now!

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What exactly is the reason we can not get at least MESA 18.x? Porting will stop around compatibility-level provided by MESA 17.x … and that is OGL 3.x at best :frowning:

I believe there were changes in the gallium and or winsys that require updates. Nothing earth shattering just nobody has fixed it yet… patience!

ioRtCW. Works fine with keyboard and joystick navigation, but mouse movements makes deadlocks.


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Colobot - works fine. Very smooth and fast.


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That’s a good old game. I wonder where those deadlocks come from. The game’s engine? The mouse driver? What else? Fixing that issue would be great.

Same thing when I built ioquake3. Probably the same engine.

any change we can build the open Infinity Engine (Baldur’s Gate) etc engine,GemRB.

http://www.gemrb.org/wiki/doku.php?id=start

It would be AWESOME to see the BG series of games on Haiku :smiley:
ps awesome job on RTCW , love that game :smiley:

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holy grief :open_mouth: these games make me reconsider the HW 3d Acceleration priority :open_mouth:

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So if there is a recepie, does that mean it will compile on Haiku? would someone be kind enough to compile it and post a link? :smiley:

V.

Generally yes but sometimes they are broken… if it isn’t broken it would already be on Haikuports in most cases.

Not sure who ported it, but it’s now on haiku depot. Finding my BG1 discs right now. Testing soon. :slight_smile: Thanks whomever did that :smiley:

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screenshot287

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screenshot288

screenshot295

screenshot293

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Runs well or slow and lacky?