OpenMW (Morowind) and other 3d games

Runs fine (CPU i5-8400T)

It’s from 2003 according to wikipedia. That should be not very demanding on a SW OpenGL

screenshot302

screenshot303

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Depends on your hardware, I think a Intel atom could be to slow!?
Even it is not that old Hardware!
The CPU i5-8400T is quite fast.

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screenshot79 screenshot83 screenshot88

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SuperTuxKart v1.2 working fine on Haiku hrev54597 x86_64…
supertuxkart-1.2_cocobean
supertuxkart-1.2_cocobean_2

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Great work, very nice. Thank you to all.

Very nice ! I’ll try this.

Can i play psone and ps2 games with this emulator? Is a description included how to config and that files are needed to run it?

It’s PSP (PlayStation Portable) emulator only.

Check RetroArch, it supports PS1 & PS2, internet is full with guides.

Sonic Robo Blast 2:
srb2_screenshot1
srb2_screenshot2
srb2_screenshot3
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srb2_screenshot5
srb2_screenshot6
srb2_screenshot7

Needs some changes upstream to build properly (will be submitted in a PR later):
https://git.do.srb2.org/win8linux/SRB2/-/commit/b1b414fc4a8da20e37918e87c8bd174ef27c608c
(special thanks to @mmu_man)

In-progress game and data recipes:

Can’t quite figure out yet why the network check takes so long and compiling with either NONET=1 or NOCURL=1 causes building or linking errors to appear.

UPDATE: Network check issue was just a temporary one, as it now completes instantaneously.

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Congrats!!!
How fast does it run though, how many FPS? :sweat_smile:

Don’t have exact numbers yet, but it does run reasonably well even in a VM. No stutters even at 1080p fullscreen. Might try later on real hardware though, since there’s quite a fair bit of input lag when using the mouse.

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I kind of like the screenshots in the original post… ā€œMorrowind: World of Pinkā€? :laughing:

Unfortunately the game does not compile with the fix when using code based on the next branch, due to a platform detection issue preventing compilation from starting. That’ll need to be resolved or bypassed before any upstreaming can be done.

Fortunately the game still works with the fix applied to the 2.2.9 release:
https://git.do.srb2.org/win8linux/SRB2/-/tree/haiku_release

For the meantime, that repo will be used for the main srb2 recipe in this HaikuPorts PR:

2 Likes