Good day,
As I said in the prior post, I though I had to take a different approach atm. So I did:
The idea is making a simple game entirely with Godot and ON Haiku, starting from scratch. Yesterday I made some assets with Krita and the Huion digitizer (Huion graphics tablet) and started to use them inside Godot.
There are more issues that I’m discovering as I use Godot, that I will report later on, and make the development in the editor a bit weird (be watel my fliend), and slow, so patience.
Reminds me of the old Macintosh OS 6x days, when I had the bombs of hell every single day
Difference is that on Haiku just kill the process, back on Macintosh had to hard shutdown and boot again.
The “good thing” about this situation is that I do really have to plan in advance the node tree structure, if not, I end up doing it over and over again…
Let’s see if I can finish a simple small project.
Regards,
RR