Godot on Haiku

Good day,

As I said in the prior post, I though I had to take a different approach atm. So I did:
screenshot2

The idea is making a simple game entirely with Godot and ON Haiku, starting from scratch. Yesterday I made some assets with Krita and the Huion digitizer (Huion graphics tablet) and started to use them inside Godot.

There are more issues that I’m discovering as I use Godot, that I will report later on, and make the development in the editor a bit weird (be watel my fliend), and slow, so patience.
Reminds me of the old Macintosh OS 6x days, when I had the bombs of hell every single day :rofl: :rofl: :rofl: Difference is that on Haiku just kill the process, back on Macintosh had to hard shutdown and boot again. :joy:

The “good thing” about this situation is that I do really have to plan in advance the node tree structure, if not, I end up doing it over and over again… :laughing: :laughing: :laughing:

Let’s see if I can finish a simple small project.
Regards,
RR

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