QT5 by ThreeDEyes


#1

Wondering if anyone has seen this…

https://github.com/threedeyes/QtHaikuStyle

Seems to be progressing well! Great work by @3dEyes


Appeal to the Haiku Developers!
#2

Current progress: haiku_qt5_native_look_test7.png


#3

It’s so impressive - it looks Haiku native!

It’s very cool, as is the Yab IDE that @lelldorin is working on as well…

Haiku is shaping up really well thanks to the (mainly thankless) tasks you devs are plugging away at!


#4

Definitely a step in the right direction concerning Qt development for Haiku and looking native :slight_smile:


#5

Awesome! :smiley:

Really impressive. Thanks for your work!! :beers:


#6

@3dEyes …Great work…
sorry all i’m not intended to hijacking this thread… can i ask you about what is QTquick? my son and daughter like to use Gcompris on our PC (opensuse installed) , i wonder can it is recompile on haiku without big fuss? because i’m heard that lately Gcompris ported to QT


#7

It seems Haiku Qt contains Qtquick, so it could work. Lemme check it later.


#8

thank you @extrowerk


#9

Are different color themes working properly?


#10

Yep: http://haikuware.ru/files/screenshots/haiku_qt5_native_look_test8.png


#11

Gcompris builds just fine wit the current Qt (5.8.1 i think) on x64, but as the Haiku Qt Port have no OpenGl context Support it doesnt run.
Afaik @3dEyes worked on it, maybe He knows more.


#12

@extrowerk thank you very much for your information and attention… hope @3dEyes read it and give some information …


#13

We can try build this module - http://doc.qt.io/QtQuick2DRenderer/


#14

i’m check on github… @korli have port [gcompris] (https://github.com/haikuports/haikuports/tree/master/games-kids/gcompris) last modified is ~18 days ago
i will try to learn how it…


#15

@3dEyes - what are you coding in, which IDE? Are you using the QT IDE or something else?


#16

I don’t using any IDE for Haiku - PE editor prefered.
PS: QtCreator work fine but gdb integration not worked for now.