Haiku a decade later

One decade later we would still be dwarfed by the worst operating system ever. Not that I think anyone here really wants Haiku to become mainstream. As @nipos and others already pointed out, mainstream comes with a cost. A big one. If it ever happened (it won’t), it wouldn’t be Haiku as we know it anymore.

But I hope more people will appreciate it and use it. People that could contribute a tiny bit, one way or another. It would still be a “niche” OS but guess what, so is GNU/Linux 34+ years later - at least for the “desktop users”. I had someone asking me the other day if he will be able to “connect to the Internet” with “Linux”…

Well, I’m not an expert but that sounds like Blender’s job, although I’m not sure how well it runs on Haiku without 3D acceleration. Blender is not so easy to learn, but so is Photoshop. At any rate, it is worth a try, if you didn’t already.

In my humble opinion subscription-based software is cancer, the new trend that should be avoided no matter what. If it is also expensive and buggy, that’s just another reason to stay away, but not the most important one.

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I’ll keep it brief before I annoy people here with too much off-topic content :wink: Completely agree with all of this, and thank you for your response. Adobe’s software and support quality have been embarrassing and a disgrace for years.

Photopea is, in fact, the only way I’ve found to edit smart layers outside of PSD. It’s incredible what one person has accomplished here!

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If it were able to run on Pi-like hardware, i’m sure it would become a huge hit for such platforms. Barring that, i don’t see it suddenly gaining any significant market share. Which is okay, of course, but Intel-based platforms are in a downward trend as ARM and (to a much lesser degree for the time being) RISC-V are climbing.

Disclaimer: my record for accurate tech predictions is abysmal.

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Lots of people saying “someone would use the arm port on a pi if it existed” over the years. So far, apparently very few actual Pi users interested enough to debug toe arm port problems and submit patches.

x86 is still a majority of hardware currently, it will likely stay that way for a while, and intersecting the small haiku userbase with the small arm userbase just gives an even smaller population.

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2D animation is more a job for DragonBones than Blender, which is the tool of choice for 3D animation.

I remember MoHo for 2D animation. On BeOS.

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