Might need to check a bit your proposal. If I can make a GUI in YAB and write the core in NIM, it would be Haiku native apps, with a statically typed, safe language that is easy to read too.
Though I presume that there is no way to expose YAB created GUIs to other languages?
I think there will be many parallels between the yab gui elements and those of c or c++. yab accesses the API, so it should be low-level.
If I knew how the yab widgets (GUI elements) were written in c or c++, you could use yab to build an editor for GUIs and then export them as a foreign language.
I don’t have any knowledge of GUI programming in c or c++, so someone should help and tell me how these are defined and put together. If I were to start learning C or C++ now, I would (according to the books) have to start from scratch, which means I would be light years away from GUI programming. That doesn’t make any sense to me.
The export gui would probably not be a finished program at the end, but only the GUI elements for an application or game, a help tool.
so … Take me #STUPID … but honestly i am even not able to understand, what is dotPATCH … i am a relict from dotCOM Times :))) … so … what damned is dotPATCH ? … and how can i run Gambas on Haiku ?
Gibt es irgendwo eine Aufstellung aller DATENTYPEN, die das HAIKU API verwendet ? bzw. ist da irgendein Datentyp dabei, der sich mit Gambas nicht nachbilden lässt ?
Solange es keine lauffähiges Gambas für Haiku gibt, wird dir das keiner Beantworten können. Portiere Gambas zu Haiku und finde es heraus. Gambas scheint hier momentan niemanden wichtig zu sein, daher gibt es wohl auch keinen richtigen Port.
Haiku hat viele Dateitypen, wenn es um Grafik geht, so wirst Du sicherlich die Standard Typen haben wie GIF, JPEG, BMP, PNG, TIFF… aber da Du dich anscheinend mit Grafikbearbeitung befasst, wirst Du wohl Ausschau halten nach ROW Formaten von Canon , Olympus…
Ich denke die größte Auswahl an unterstützten Grafikformaten bekommst Du durch das Kommandozeilen Programm ImageMagick auf Haiku.
As long as there is no working Gambas for Haiku, no one will be able to answer that for you. Port Gambas to Haiku and find out. Gambas doesn’t seem to be important to anyone here at the moment, so there’s probably no real port either.
Haiku has many file types, when it comes to graphics you will surely have the standard types like GIF, JPEG, BMP, PNG, TIFF… but since you seem to be dealing with graphics editing, you will probably look out for ROW formats from Canon, olympus
I think you get the widest range of supported graphic formats using the command line tool ImageMagick on Haiku.
A few books and sample programs exist - look under the ‘PlayGround’ and ‘Help | Books’ links on the main website. You can use the web-based Gambas interpreter to run various examples and review pre-exisiting solutions.
Note: You can review the Haiku web browsers for the web-based Gambas Playground environment for reviewing of samples/examples and docs…
Professional BASIC compilers are the next level though…