In addition to the easy to learn programming language yab came a second interesting language, emphasis Arcade Games, the Haiku platform recently.
This refers EGSL (Easy Game scripting with Lua) which was written in Pascal and Lua scripts can execute. As with yab, a Lua script to be served by EGSL Binarie and are obtained in this way an executable program file. In addition, the programmer has incorporated various additional functions that creating 2D games simplistic.
On Haikuware games were published as “Wallman”, “Astro Rocks” and “Brick Master”.
Unfortunately EGSL is among the latest nightly builds of Haiku not execute what it goes back that folder structures have changed and write privileges have been changed.
As the developer of EGSL his first project in favor of a newer EGSL successor called Pulsar 2D has put into the drawer and you therefore can not expect a new build of this page, it would be nice if we could get this project in favor Haiku alive. The source code is freely available.
Unfortunately, my attempts have all failed, it falls short because often at the installation of the right components that are needed to compile the Pascal program. Just know me so not enough.
Since this is just for beginners is an interesting language (just like Yab), it would be nice if would be available for future Haiku.
Hello!
I’ve tried to follow some links, and found myself lost. There are dead links to haikuware, referring to source code. Where can one find the source code actually?
[quote=korli]Hello!
I’ve tried to follow some links, and found myself lost. There are dead links to haikuware, referring to source code. Where can one find the source code actually?[/quote]
i have it and share them overbeshare or i can send.mai it per mail if it is not so big.
Hello,
some time ago I had the developer or who had Ported it written if he could update it again, or whether he can still remember .
Unfortunately, he has no documentation and can not remember what he has done since.
Is there anyone who can complete the commands/functions descriptions in the documentation for EGSL? There are several commands/functions that are just blank.
I would gladly start messing with EGSL again, if I had some explanation/examples of those commands/functions I could follow.
The EGSL IDE needs to be set-up for the Pakcage management file system. It should copy all the examples to /boot/home/config/settings/egsl-ide/examples ( a writanble directory) and load them from there.
I am also having issues with closing files, the IDE seems to freeze and needs to be killed to get it back.
This is not a result of the time before pm comes out. I do this because i want to save the exampels. If one want to use an example for his own project he need to save it as new file (i explain this in the about window of the examples).
But i should place the docs files into config to add a Update function in the future.
I does not know if there is a more complete documentation out there, because egsl ide was created at the last days of alpha 4. I need to see for it by my self too. Take a look into the official forum (link in the ide), or ask there. I know that one people starting to create a documentan, but i does not know the stand. All over the egsl project is dead and does not developed enymore because a new generation is started to create, named pulsar 2d.
[quote=“bbjimmy, post:18, topic:3703, full:true”]
If one opens an example in the IDE, and then attempts to run it, it cannot run because the files are in a read-only filesystem.[/quote]
I have this only by wallman, here i know thebug and will change it. All other makes no error message or freezing on my system. I need to test it on my laptop to see more.
I does not have this problems. Try to reinstall it.
un-installed, re-installed. The issue with closing a file persists. I can open and run the examples if I drag the ide folder to the Desktop and run the ide from there.