Anyone interested in helping port a game to Haiku?

I’m looking into starting a small local arcade (a dozen machines or so), with unique games that will help show off Haiku’s 2D gaming chops. I’m currently working on sourcing an old arcade cabinet to template new cabinets from. My first game will be a more extreme version of the one that I had made for iOS. Lava Crew. I need to know if Haiku (or a game engine for it) can do particle effects for lava and lava spray, like in the iOS version, shown below.

https://files.catbox.moe/pvf878.mov

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Many ways to do animated Lava. Options you might explore are:
a) programmable shader effect. See shader toy for hundreds of Lava effects.
b) animated sprites. See WebP animations.
c) 3d programmable particles. You dont need a full features 3d engine with thousands of features, any light engine will do. Bgfx, sacha williams vulkan tutorials, plenty of examples.

Depending on your game, animated sequence of images is the easiest to integrate.

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