Wanted: A point'n'click game with Haiku icons

It would be great to see if Anyone would suffice knowledge could make a simple video game in the style of the Point’n’Click of the 90s with a good story but use exclusively these types of Haiku-style icons.

Since that would be able to develop it natively within Haiku with the IDEs, libraries and tools available within the official repositories.

I love 2.5D isometric style games, and now that we have graphic acceleration with NVIDIA, a Game Engine Framework like Love2D or RPGPaperMaker could be used.

Groverburger’s G3D engine for LÖVE2D example

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I’m no developer but have you considered godot? The latest version for Haiku could be dated but i had some impressive insights i a godot-project lately.

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We don’t ship an nvidia driver, love2d already works now, it’s just not power efficient and wastes some cpu cycles.

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You are right, almost forgotten that my first contact with 2D animation and some basic level of video game design was with Godot.

I’m going to base a first mokup based on this open source project that has the basic components and perspectives that I would like to get:

https://www.reddit.com/r/godot/s/EiClcyoclX

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