Possible bug in pkgman?

~/haikuports> pkgman search libevent
Status  Name             Description                                      
--------------------------------------------------------------------------
        libevent         An event notification library                    
        libevent_devel   An event notification library (development files)
        libevent_source  An event notification library (source files)     
~/haikuports> pkgman install libevent
Validating checksum for Haiku...done.
Validating checksum for HaikuPorts...done.
*** Failed to find a match for "libevent": Name not found

I’m not sure what could be a possible solution, the package is listed correctly but trying to install it will say that it’s not found.

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Probably a bug in the recipe. Could you create an issue at haikuports?

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Probably this PR will fix your issue s soon as it gets merged: libevent: fix-ups to previous PR (#7718) by OscarL · Pull Request #7754 · haikuports/haikuports · GitHub

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PR has been merged, but it seems on 32bit build failed for secondary architecture (pokes @BiPolar ) (64bit atm seems to be halted).

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Brain not working well lately (ha… it never does!), so it took a few more tries than usual :sob: .

This is assuming the latest version is finally OK. :crossed_fingers:

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libevent has been rebuild on buildmaster, check again please :slight_smile:

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Surprise!

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Yes, that was the reason why the other day I ended up doing my own custom libevent hpkg and use that one. Programs seems to depend on libevent-2.1.so.6 and the normal hpkg package provides libevent-2.1.so.7

I was able to solve it by making a symlink from libevent-2.1.so.7 to libevent-2.1.so.6 and that has made depending apps happy.

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Meh… not so much, it was known “from the start:stuck_out_tongue:

Not so easy to update all things at once, specially for packages that take long to compile on old machines, and specially while still learning about all this stuff… and having to run builds way too many times due to my silly mistakes :smiley: .

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OK
It works.

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Should be fixed with recent changes, could you check again?

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ОК

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Thanks for replying! :ok_hand:

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