Born out of a other discussion (Some aspects of packagefs) i start this one to get a overview that programs and games does not run anymore.
- Call to Power (Last run on beos)
https://dev.haiku-os.org/ticket/15233
- Corum III (last run on beos)
https://dev.haiku-os.org/ticket/9301
- Inside Constructor html editor (Last run on beos)
https://dev.haiku-os.org/ticket/12551 (not really fixed)
- Inside Designer html Editor (Last run on beos)
https://dev.haiku-os.org/ticket/12552
- Doom
https://dev.haiku-os.org/ticket/12579
- Refraction
https://dev.haiku-os.org/ticket/12553
1 Like
Doom has several replacement engines available. “Chocolate Doom” is the one staying most close to the original implementation and is available in HaikuDepot.
Refraction: https://dev.haiku-os.org/ticket/12554 I asked a question 4 years ago and didn’t get a reply. Still waiting for your results
Insite Designer: tickets are closed, if it still doesn’t work properly please open new ones (as waddlesplash asked to do 10 month ago there).
Corum III: the bug was in ffmpeg and we have updated to a much newer version. Is the ticket still valid?
3 Likes
Ok i see i need to check the old reports ;).
Moho 2.5 runs well with BeOs. With Haiku it gets the wrong paths…
I think it is a ffmpeg problem there too. The program works fine in 32bit but you cannot save the animatons! Maybe there is a way to ajust the paths to the encoder!?
Exposer: Missing in Action too!
Freedroid is missing too (not the freedroid RPG!)
I really liked Eric’s Ultimate Solitare. It wouldn’t run last i tried, and it seemed to use private api calls.