"No OpenGL renderer available!" crash when opening OpenGL apps

Hello again! I’m still a bit of a newbie, but I’ve had the 32-bit Haiku OS installed on a 64 GB USB for a while now to use in my laptops.

I have many apps installed already through the Haiku Depot, but any that require OpenGL just don’t seem to work at all. Whenever I launch something like the Minecraft clone “Minetest”, it crashes with the notification “No OpenGL renderer available!” The systems I’ve used all don’t have an added graphics card, only internal graphics.
I already have multiple frontends installed such as Mesa, Glew, Irrlicht or TinyGL, but I cannot seem to find a way to configure it so that OpenGL applications will be able to launch properly. Again, I have only a small amount of experience.

Here’s a link to a report of one of the crashes when opening the application, just in case. https://pastebin.com/aEY5zGZe
This is opened on another system than my laptop, but it had the same effect.

I’ve looked around on the forums, but didn’t find a post that was identical. Any help would be appreciated!

pkgman install mesa_swrast mesa_x86_swpipe should fix this.

package mesa_swrast does not exist in repo.

if you use the 64bit version of Haiku, I think you need:

pkgman install mesa_swpipe