Usability is one of my pet topics. Although less so now that in years past, it is all-too-often ignored or not given enough priority. This lesson scratches the surface from a developer’s point of view. I’m no usability expert, but I do know a thing or two. This lesson is a must-read for any budding developer, and by the end of it, we will have a good real-world program to show off which is just shy of being ready for a release.
This is a companion discussion topic for the original entry at https://www.haiku-os.org/blog/darkwyrm/2010-06-15_lesson_22_designing_gui/