Intel Arc A770 Graphics


Blender 3.3.1 LTS on Haiku hrev56588 x86_64 (3D software rendering/Mesa)

Mesa llvmpipe:

OpenGL core profile version string: 4.6 (Core Profile) Mesa 22.2.3 (git-57acd29429)
OpenGL core profile shading language version string: 4.60
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 4.6 (Compatibility Profile) Mesa 22.2.3 (git-57acd29429)

Ref: Haiku Hardware Database (besly.de)

  • Intel Arc A770 Dual Fan 16GB GDDR6 PCIe 4.0 Graphics Card
    • Haiku hrev56588 x86_64
    • framebuffer mode (VESA driver)
    • Supportable: Yes
    • Multimonitor Displays Supportable: 4

Note:

  1. 3D driver supportable - Mesa 3D graphics library.
  2. 2D driver supportable - Haiku’s Intel extreme driver.
9 Likes

Isn’t it misleading to post a picture of Blender (a GL application) alongside a reference to new Intel graphics hardware, when the GL application is actually running under a software renderer and VESA framebuffer?

5 Likes

Not if it’s running on the specified hardware. Besides, hardware accelleration is not generally available on Haiku yet anyway. I think Vulkan and Mesa only run accellerated on one RISC-V platform at this time.

Well,apparently freedom of speech is a thing…even when the content is misleading and/or with no value?

Well, for software rendering it’s probably more interessant to know which CPU and RAM this computer has… but this information is kept away.
What means “Supportable: Yes” btw?

1 Like

It’s not tied to RISC V, it’s just tied to certain radeon cards… and unreleased/merged I believe.

Ok. I was thinking it was in progress but only working on RISC-V with other architectures in the works.

I am not 100% actually, you might be right! Starting to doubt my memory. The thread about it is sooo long!