Also, lots of game developers will lead to lots of bugreports to Haiku itself, and if the number of people working on the OS itself doesn’t grow, that will just make the time it takes to solve any problem even longer.
Just yesterday I fixed one ticket and discussed about another in the #5xxx range, opened 10 years ago.
If you want Haiku to move forward, we need people to work on the OS itself, not on games. This means finding more people who want to contribute for free (because they are retired and have nothing else to do, because they are super rich and don’t want to get paid, or, most often, because they are crazy like me and think it’s a fun thing to do on weekends in combination wiht another job). Or, we need more people to donate money to hire developers (there’s one being paid already, but we could add more if we were sure there is a sustainable income in the form of recurring donations allowing us to hire someone long term). At the moment, the paid contract we have is not sustainable (it costs more than the yearly donations). So if things stay as they are, it will only last for a couple years.