Congrats to all involved for the things achieved!
Specially to @Zardshard of course, not only for all the effort with the code itself, but also for the great posts, for resurfacing important parts of the history of our tiny works of art, and the passion and respect demonstrated towards well crafted things.
When this GSoC for refreshing Icon-O-Matic was announced, my first thoughts were more or less along the lines of “Hey, good, at last some bugs will be ironed out, oh, I need to remember to mention the one that prevents the selection of this, or the one that causes all this glitches when doing that!”.
Practically all of them already had tickets that just needed to be upvoted, some others that I didn’t remember to file also have been dealt with, and lots of others that I didn’t knew about.
Just the bug squashing and tidying up would have been more than enough.
Couldn’t have imagined that the program will end up gaining such useful functionalities.
Much less that I could have some voice in the process, even though I’m left with a bit of a bittersweet feeling, as my enthusiasm asking for complicated things, combined with my ignorance of the level of dificulty of implementing such things, at some moment have got in the way of a more varied and easily attainable set of enhancements.
Thank you for the patience and the excellent attitude.
Anyway, leaving that feeling apart, I’m excited to think that the foundation laid out after all this hard work could serve as the base for the next iterations of the HVIF format, and that it could be done maintaining the heritage of neat features, mix of sensible choices and ingenious solutions that has characterized it until now.
I only wish that this potential gets eventually realized in a not so distant future.
Say, 10 to 12 years from now?
Just joking, I hope this future arrives a bit sooner!!
For the most part the inner workings of the format are still a mystery to me, but the few additional things that I have learnt in the process keep giving to me this “lets find the way to squeeze a whole game in a 40KB cartridge” kind of vibes. Good, good vibes.
It has been great having you around, I hope the experience has been satisfactory enough to keep you hooked to the project for a bit more time.