I had Godot 3.3.4 working enough for my needs. The port ran all of the Godot 3.3.4 demos at that time. Needed more time to fix things though.
- The akien-mga patches were rebased for Godot 3.2.1.
- CodeforEvolution recent patches for Godot 3.2.2-beta are here: CodeforEvolution/godot at haikuFixup3.2 (github.com)
Maybe, we could look at this moreso with Godot dev once Haiku R1B5 is released?
Could post a request with Haikuports for interested maintainers.
Request added: Godot: maintainer support for Godot v4.x · Issue #10452 · haikuports/haikuports (github.com)