I fetched latest haiku source code, then skipped the build of the cross tools (I’m on a haiku 32 bit VM) and tried to build UpdateManager but faced some errors hard to understand (for me):
~> git clone https://review.haiku-os.org/haiku --depth=10
Clone in 'haiku' in corso...
remote: Counting objects: 27794, done
remote: Finding sources: 100% (27794/27794)
remote: Total 27794 (delta 1374), reused 14446 (delta 1374)
Ricezione degli oggetti: 100% (27794/27794), 47.20 MiB | 601.00 KiB/s, fatto.
Risoluzione dei delta: 100% (1374/1374), fatto.
Aggiornamento dei file in corso: 100% (25410/25410), fatto.
~> cd haiku
~/haiku> mkdir nuova_dir
~/haiku> cd nuova_dir/
~/haiku/nuova_dir> ../configure
Configured successfully!
~/haiku/nuova_dir> jam UpdateManager
Starting build of type regular ...
build-feature packages unavailable on x86_gcc2: webkit libdvdread libdvdnav libraw libavif
build-feature packages unavailable on x86: gutenprint qrencode_kdl libdvdread libdvdnav libraw
AddHaikuImagePackages: package icu not available!
Asked for bios_ia32 target boot platform
Unknown path to handle adding to image
Asked for pxe_ia32 target boot platform
Unknown path to handle adding to image
don't know how to make UpdateManager
...patience...
...found 1 target(s)...
...can't find 1 target(s)...
Do those messages mean I’m missing some packages? I promptly installed libraw and gutenprint (with _devel packages also) but nothing changed in the game, so I’m keen to think I am missing some steps.
Any suggestions?