As with the 1.2 release the Mesa problem is still present. Waiting for the Mesa bump in HaikuPorts. No GUI tools yet under Haiku (no gui-launcher nor IGDE). That comes when I looked closer at the UI API in Haiku.
For HaikuPorts the Pull Request is pending, then you can get it over HaikuPorts.
Anyone could build the new changes made in the PR, I’m not merging it as I don’t know the ins and outs for MESA, I’ll leave that up to the core developers to review, but glad you are still checking and reporting this!
If there is no issue bumping a version than it would be good to only keep the current working version (PS, didn’t check the build, but previous one was ok)
No, by definition dragengine builds are always strictly backwards compatible both for developers and gamers. I also check if it compiles and runs on my 64-bit Haiku. Can’t speak for 32-bit but that should work too.
While testing I noticed Mesa on my system does not like the new GI. Since 3D on Haiku is very slow disabling all this is useful. Since there is no Gui-Launcher yet for Haiku I’ve created a config file that you can download to get some values which at least make it run. 2D works better.
Download launcher.xml and copy it to /boot/home/config/settings/delauncher (create directories if missing).
To run it you still need the MESA_GL_VERSION_OVERRIDE env variable trick. To make it simpler here a script to run *.delgas with: runDelga.sh . Run it like this:
I did not get around doing the release for Haiku since I had to prepare for a trade show so my time has been ultra scarce. Here some impressions if you like:
I’ve resolved the conversation already but one comment asked for removing HAIKU_PATCH and the following (by the same person) about removing REVISION line.
I think I changed REVISION to 1 and then another comment asked to remove them. But I’m not 100% sure. I just need to know what is the right thing to do in the future.