Well, it builds:
Right now, it builds. This is still a test build, not ready because of the issues that need to be addressed in order to properly get CudaText code editor with all its features. But it does build and the software does run. Now I also need to learn a bit about CudaText features to do the right testing.
There is no Icon yet on the deskbar (I’ll sure do something about it), and some bugs present, though I presume due to the lack of some packages at build time.
@humdinger, thanks for changing the category to “software”, I forgot about it.
@Begasus, thanks for your offer, I’ll take it. Sure I’ll need help in order to make the HPKG later on. Right now I have to figure out why I can’t install packages inside Lazarus IDE for CudaText to compile and build with everything. I presume (I already told CudaText devs) that it is due to Lazarus being installed in /system/apps, which I presume is a read-only dir and Lazarus rebuilds itself when a new package is added for it to be used within the IDE. Therefore I asume that Lazarus can’t write inside that dir, resulting in no changes applied to the IDE (I have to review Lazarus’ doc to certify this also). This is the first Issue I have to solve. I’ll try to install Lazarus in /home/config/packages to verify that it’s the cause of the problem.
With this issue solved, build it again and then test it; I’ll do with Python which is what I’m onto right now. Build process was damn fast, and CudaText lauches very quickly. Which is a good thing for any software that runs on Haiku.
The other issue that is obvious is the font rendering, characters seem to overlap, so I’ll check if that can be solved.
Will update with more news as they come.
Theming also works quite well.
PS> the font issue solves itself changing the font to a different one and back:
And after solving the Python issue, addons can be installed and the left sidebar is visible:
Notice the “pylib__haiku” line in the user.json file.
This code editor seems quite nice so far.