As seen in Ingo's excellent presentation on Haiku's built-in debugging tools, our graphical debugger, while getting quite capable, is still missing a number of important features. As such, I made it my goal this week to try and resolve as many of those as I was able to.
This is a companion discussion topic for the original entry at https://www.haiku-os.org/blog/anevilyak/2012-11-10_code_sprint_2012_debugger/