As of this date, no ability to run Windows games on HaikuOS… I’d like to see Wineskin for HaikuOS http://wineskin.urgesoftware.com/tiki-index.php
Wine for HaikuOS be added to a bounty. I think this is very important because it will allow much needed software in terms of games, productivity applications to be ported vis compatibility layer in a self-contained app bundle. At least until HaikuOS native games and apps arrive.
We’ve been through this back in the BeOS days. Before you can port WINE, you need a functioning port of X11.
X11 is a seriously big and intimidating piece of code. This is not a Saturday afternoon’s work.And it’s not worth even starting until you have a stable target platform (aka Haiku R1 final).
Wineskin sounds Mac OS X specific… wraps wine and a windows app in an dmg it looks like? Not sure… in any case if you wanted to run Windows apps on Haiku you’d need to port wine first before ANYTHING else.
Pretty sure wineskin is about porting from an integration perspective and has nothing to do with actually porting wine which was already ported to Mac OS X long ago.
I imagine Wine integration on Haiku would just involve launching wine whenever a windows exe is launched just like on Linux.
You could use an SDL based X11 server (there are some), or weirdx running over OpenJDK. But I think we would want Wine to use standard BWindows instead, which is as much work as porting X11, and would be more useable (you don’t want your apps to be locked inside an X11 “desktop” window)