So how soon to hardware 3D?

I just ran into this:

Does this mean we will get hardware support soon?

This is part of a long term effort to upstream the existing Haiku support to Mesa. These changes are already available in Haiku for gcc4 applications (gcc2 applications use an older version of Mesa which we could get to compile there).

EGL is not related to hardware acceleration, especially in the way we implemented it for Haiku. It is just another API to get an OpenGL context. What it brings us is easier porting of some OpenGL applications.

As usual, help is welcome on any kind of development work for Haiku, including work on 3D acceleration.

Thank you for the info. This just means I should look to x86_64 versions of Haiku in the near future.