Yes, that’s the idea. X512 already sent me an initial log of trying to compile WINE with Xlibe, there are some things that have to be implemented and probably work to do once it compiles. I will look at it down the road.
And this is with just one day of work! Simply amazing!
It cannot be overstated what a huge milestone this is for Haiku. I can’t wait to see this port mature. Great job!
Awesome work! Please try Inkscape and Gimp.
GTK 3 based Inkscape won’t run.
Very cool, I’d be impressed to see a game like Plants vs Zombies run or any other game that doesn’t need hardware accelerated graphics.
Wine with Xlibe. Wrong stride and input not working.
The incorrect stride is very strange. Input not working is less strange, some applications are very finicky about how they deal with Xlib events, and I know that logic isn’t precisely correct just yet.
Mouse input actually works if move window to left top screen corner. It seems attempt to translate screen-window coordinates and fail.
Some Wine applications with Xlibe:
You can execute 32bit wine programs? or only x64?
Dudes. Whats this? Microsoft Windows 2030? Looks awesome.
I am a long, long, long time user of corel draw 5 and paintshop 5, sounds i can use them with haiku in the future. Thanks for you work @x512
Wow,that integrates much better into the UI than I expected it to.
No Windows 98 controllook anymore
I initially didn’t want to use any Windows applications,but maybe that will integrate better than GTK with their CSD nonsense.
How is the performance?
Is it significantly worse than ported Linux apps?
As I expected, Xlibe is proving itself very useful already.
That was also my impression, it actually looks suprisingly elegant, the design may even inspire next gen Windows 12. Scary …
64 bit only currently. Maybe it will be possible to run 32 bit applications with WoW.