Lesson 6: More Loops and Conditions | Haiku Project

Here marks the beginning of the second unit in my series, “Learning to Program With Haiku.” Lesson #6 expands on our knowledge of loops and decision-making constructs. Good luck! Learning to Program With Haiku, Lesson 6.

This is a companion discussion topic for the original entry at https://www.haiku-os.org/blog/darkwyrm/2010-02-20_lesson_6_more_loops_and_conditions/