Apps idea : Poker Online, Chess Online

Hi,

It would be great to have a Poker and also a Chess application :wink:
I don’t believe they need to have any AI at all, they could just be client with others online open-source server community. (http://www.pokerth.net, http://www.ficgs.com, http://www.freechess.org, …)

Thanks

Port this Poker HT requires Gnome libs

I am very sure Poker TH can be ported to Haiku fairly easily.

I checked their page and they say they use:
Qt, SDL, C++

If their information is correct, should not require Gnome libs and should be able to compile for Haiku.

I started to write a 3D chess program and perhaps I will continue writing it after the next alpha release. It will have 3D/2D view, multiple-engine support (using free uci-engines), and also a basic functionality to connect to free chess-servers.

Great indeed :slight_smile:
thanks cipri

Finally I have now released a first alpha of my chess game, you can get it on haikuware.com

http://haikuware.com/directory/view-details/games/3d/puri-master-of-chess

It’s just a first alpha, it the next release, a 2D View will also be avaible, and in the third alpha also chess-playing over internet. (FICS)

[quote=tonestone57]I am very sure Poker TH can be ported to Haiku fairly easily.

I checked their page and they say they use:
Qt, SDL, C++

If their information is correct, should not require Gnome libs and should be able to compile for Haiku.[/quote]

there is already a pokerth port, networking doesn’t work. I have played it on haiku for a while, out of sheer boredom.

“there is already a pokerth port, networking doesn’t work. I have played it on haiku for a while, out of sheer boredom.”

Ok thanks but I should know about it because I provided the port to Haikuware. :slight_smile:

I actually did pokerTH because the game is popular on Linux and wanted to show Michael that it really could be ported to Haiku (does not require Gnome libs). It required Qt, SDL & Boost libraries to compile.

[quote=tonestone57]“there is already a pokerth port, networking doesn’t work. I have played it on haiku for a while, out of sheer boredom.”

Ok thanks but I should know about it because I provided the port to Haikuware. :slight_smile:

I actually did pokerTH because the game is popular on Linux and wanted to show Michael that it really could be ported to Haiku (does not require Gnome libs). It required Qt, SDL & Boost libraries to compile.[/quote]

I didn’t direct my comment to you, it was more of a general “hey it works comment”

thanx for the port BTW. any hope of network support ?

"I didn’t direct my comment to you, it was more of a general "hey it works comment"
thanx for the port BTW. any hope of network support?

Ok, but normally when you quote it means you are responding/replying directly to someone.

No network support. Not really sure what is causing the problem but would guess maybe has to do with Boost libraries since it uses these for networking. Total of 56 downloads so not that popular anyways.

Looking at top downloads in 90 days @ Haikuware I see very few people are getting games to play. I mostly see, package manager, web browsers, gnash, (sdl) libraries, vlc & ffplay & mplayer, koffice & abiword, paladin, caya & haiku twitter. I don’t count Heroes Of Might & Magic because Windows users have affected the counter.

Looking at these stats, I see most people care about package management, web browsing, flash, multimedia support, office support, development and social networking apps.

Then again, anyone using Synthetic is not downloading from Haikuware site so can’t really say if those numbers truly reflect the popular software.

Was ported in December by michaelvoliveira, you can find it here: http://haikuware.com/directory/view-details/games/3d/dreamchess

What about Dreamchess it was once working on R5…
but It used GL libs…

anyway there is still developement there…

check out: http://www.dreamchess.org/

Hmmm. I am thinking we need another master list of recommended working games that will work when A3 comes out. Something to hold up and say, yeah, we have working 3D chess, we have poker, etc. There has actually been a ton of app work in the last year and I bet a lot of people don’t even know.

ThatGuy and Tones, you two guys know a lot about the state of apps, would you guys want to combine forces with me on this? I think we should support A3 with a status report. Anyone else is more than welcome to contribute.

[quote=AndrewZ]Hmmm. I am thinking we need another master list of recommended working games that will work when A3 comes out.

ThatGuy and Tones, you two guys know a lot about the state of apps, would you guys want to combine forces with me on this?[/quote]

No thanks. I don’t have the time for this and using Haiku very little these days. Sounds like you want testing of applications on Alpha 3 release. You should ask on Haikuware to see if other users will help out with the testing.

I don’t suggest Haiku to end users until it gets to later Beta. ie, more polished. To avoid bugs and programs breaking. Focus should be on how to get more developers to Haiku to reach Beta faster. ie, what will interest developers. A well written presentation highlighting Haiku’s strengths and differences might help.

Hi Tones,

Yes I agree that Haiku needs more developers and I have another article on that almost ready to go. As far as testing applications, it could be as simple as you providing a list of applications that you know became runnable since A2 was released. This would be very valuable too. Like I said,t here has been a lot of incremental progress on Haiku since A2 was released, and most people don’t know about all the different parts.

[quote=AndrewZ]Hi Tones,

As far as testing applications, it could be as simple as you providing a list of applications that you know became runnable since A2 was released. This would be very valuable too. Like I said,t here has been a lot of incremental progress on Haiku since A2 was released, and most people don’t know about all the different parts.[/quote]

Problem is: "GCC 4 ABI changes that require apps to be recompiled"
I’m sure this happened after Alpha 2 release. That’s why you see some or many gcc4 applications not working with recent Haiku. Programs that were working on Alpha 2 that now are crashing or not loading on nightly images.

http://dev.haiku-os.org/wiki/R1/ImprovementsSinceAlpha1

Some of the changes listed in link above happened after Alpha 2 and others after Alpha 1.

So, a gcc4 compiled program that worked on Alpha 2 may no longer work on Alpha 3 unless it gets recompiled and/or updated code. That means would have to fully test many gcc4 programs to see if they still work.

Many users on Haikuware that could do that and report back. I spend little time on Haiku now and can’t say what apps work or don’t without actually testing them out.

Now finally you can play online chess on haiku. You need first to register an account and download puri- master of chess, from

http://haikuware.com/directory/view-details/development/app-installation/puri-master-of-chess-v03

Don’t forget that you can play NetPanzer multi user on Haiku.

  • http://haikuware.com/directory/view-details/games/strategy/netpanzer