I am currently implementing the platform layer of a game engine for Haiku and it now compiles and links fine and all tests runs without errors. Unfortunately I get a crash during startup though which I need to debug. I installed gdb which appearantly is not compatible with the current gcc version, so not much help there. I also searched the repository for lldb which does not seem to be available. So the questions is: how do application developers debug their applications? I need breakpoints and stepping in C/C++ code. Possible? Thanks!
Does Debugger work for you?
(as in “Debugger gameexecutable”)
That was a neat little tool I must say. The bug has been localized and patched. Thank you!